game only for non-standard humans….
Delta Time : A big difference over time
The simpliest way to animate the position of an object in real time, is to create a positionChange value, then to add it to the object’s position for one or more axis every frame….
Sin function : the trigonometric workhorse
When doing real time animation, if you need to change a position in a smooth way, like if it was riding the inside of a circle, you may need the Sin function….
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