Month: August 2019

Delta Time : A big difference over time

The simpliest way to animate the position of an object in real time, is to create a positionChange value, then to add it to the object’s position for one or more axis every frame….

Sin function : the trigonometric workhorse​

When doing real time animation, if you need to change a position in a smooth way, like if it was riding the inside of a circle, you may need the Sin function….