Category: Development

Gamma : The legacy light patch

Gamma, gamma space, linear space, gamma correction …

What is that confusing Gamma ?…

Delta Time : A difference over time

The simpliest way to animate the position of an object in real time, is to create a positionChange value, then to add it to the object’s position for one or more axis every frame….

Sin function : the trigonometric workhorse​

When animating, if you need a position changing in a smooth way, like if it was riding the inside of a circle, you may need the Sin function….